
Platforming elements require the player to climb walls, jump across chasms, swing on ropes, and balance across beams to proceed through sections of the game. The undead legionnaires, keres wraiths, geryons, automatons, Boreas beasts, and Triton warriors were influenced by the mythology, but created specifically for the game. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including minotaurs, cyclopes, harpies, Gorgons, and satyrs.
It is a third-person single player video game viewed from a fixed camera perspective. The gameplay of God of War: Ghost of Sparta resembles that of the previous installments. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, but others are more complex, such as finding several items across different areas of the game to unlock one door. Morpheus beasts, shades, banshees, fire guards, fire sentries, hyperion guards, and death knights were created specifically for the game.

The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including cyclopes, Gorgons, satyrs, harpies, minotaurs, hoplites, and sphinxes.

The gameplay is similar to the previous installments, with a focus on combo-based combat, achieved through the player’s main weapon-the Blades of Chaos-and secondary weapons acquired throughout the game.
